Hollow Earth Expedition - The Sumerian Stone

Our adventure begins....

When the players arrived at the Royal Geographic Society in London, they were surprised to find people other than themselves there. As they listened to a description of a relic once thought long lost, the Sumerian Stone, the Society told them that the relic was indeed real and that they were to be tasked with retrieving the three pieces of the Stone before it fell into the wrong hands. The first piece of the Stone, the only one the Society knows the location of, is in Kathmandu.

The players were told there would be a ship waiting for them in the port in London that would take them to India to meet with a Society contact. Upon arriving at the port, the party was ambushed by who they presume to be Nazi goons. A fighting retreat onto the merchant ship and the players were able to escape without any serious harm being done.

The voyage around the southern tip of Africa was uneventful. However, upon arriving to the east of Madagascar, the ship was attacked and boarded by pirates. The pirates were able to fight their way into the ship, murder the captain in his quarters, and attempted to steal the journal being kept by the reporter. All of the pirates were killed on board, however they were able to place explosives on the inside of the hull and blew a hole in the ship. Quick thinking by the scientist was able to direct the ship toward the coast of Madagascar before it sunk, making it only a short row in the lifeboats to shore.

Once ashore in Madagascar, the players left the survivors on the shore to trek inland in search of a town they can find help at. Along the way through the jungle, the players come across some ancient ruins and decided to investigate them. The ruins were covered by the jungle and it was determined to make a cursory screen of them before continuing on foot to find the village.

Once they arrived at the village, the players were able to rest and send help to the crew still out on the coast. Some talking with the locals in the town revealed a bus would be there the next morning and would be able to take them to a larger town where they could arrange transportation off of Madagascar. Before they left, however, they were able to get a good estimate on their map of where the pirate base was.

When they arrived in the next town, the players were able to purchase a flight from Madagascar to Cairo, Egypt. Upon arrival in Cairo, the players learned a flight directly to Kathmandu would be leaving in three days and decided to spend some time looking around Cairo. While doing so, they all learned of the presence of Nazi SS soldiers and that the Nazi’s were in the desert not far away digging for some ancient relic. The players decided to investigate and see if it may be one of the lost pieces of the Sumerian Stone……

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A letter from the Royal Geographic Society

It has come to our attention that a certain artifact that once was believed to be mythical may, in fact, be real. Your presence at the London offices of the Royal Geographic Society is requested. Please be at our office on Friday at 4:00 P.M. London time. More details will be provided upon your arrival. Bring only yourself and your equipment, the Society will provide other material as needed.

Sir Lloyd Gregory
Royal Geographic Society
Knightsbridge, London, England

P.S. Please take every precaution to ensure you are not followed and that no one knows of your journey

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The World of Hollow Earth

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Explore one of the world’s greatest and most dangerous secrets: the Hollow Earth, a savage land filled with dinosaurs, lost civilizations, and ferocious savages! Players take on the roles of two-fisted adventurers, eager academics and intrepid journalists investigating the mysteries of the Hollow Earth.

Meanwhile, on the surface, world powers and secret societies vie for control of what may be the most important discovery in all of human history.

The year is 1935 and the world is in a period of relative quiet after the Great War. The Nazi party has risen to power in Germany, the United States is struggling through a Great Depression, Great Britain is trying to find their new role in the world.

You are adventurers, explorers, and mercenaries. You travel the world trying to discover new archaeological relics, explore ruins and lost cities, and search for adventure. Your travels have brought you to see things that no man has seen in over 1,000 years. You have heard stories of relics lost to the ages, some containing mystical power that should not exist.

Now you find yourself in possession of a letter with a seal from the Royal Geographic Society in London, England………..

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